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AI Insights · Timothy · July 2024

Top 5 First Person Games on iOS in the US: Q2 2024 Performance

Discover the performance trends of the top 5 first-person games on iOS in the US for Q2 2024, including downloads, revenue, and active users.

Top 5 First Person Games on iOS in the US: Q2 2024 Performance

In Q2 2024, the top 5 first-person games on the iOS platform in the United States showcased varied performance trends in terms of downloads, revenue, and weekly active users. Here's a closer look at how these apps fared over the quarter.

Call of Duty®: Warzone™ Mobile by Activision Publishing, Inc. saw a significant drop in downloads from 687K in the first week of April to 114K by the end of June. Revenue also declined from $527K to $110K during the same period. However, weekly active users displayed a more stable trend, starting at 845K and ending at 511K.

Call of Duty®: Mobile, another title from Activision Publishing, Inc., experienced a consistent revenue stream, peaking at approximately $2.7M in mid-April and maintaining around $1.9M by the end of June. Downloads fluctuated slightly but remained strong, starting at 140K and ending at 160K. The app maintained a robust weekly active user base, hovering around 2.2M to 2.6M throughout the quarter.

Fill The Fridge! by Rollic Games had a stable download rate, with a notable increase from 58K in early April to 65K by the end of June. Weekly active users showed a slight decline from 190K to 167K, with a peak of 171K in the week of May 20. There was no revenue data available for this period.

Supermarket Manager Simulator from Digital Melody saw its downloads surge from 18K in the first week of April to 78K by mid-June, before settling at 50K by the end of the quarter. Revenue followed a similar upward trend, peaking at around $36K in late April and ending at $13K in late June. Weekly active users increased significantly from 16K to 75K over the same period.

Blood Strike - FPS for all by NetEase Games had a steady flow of downloads, starting at 71K in early April and maintaining around 36K by the end of June. Revenue showed moderate fluctuations, peaking at $47K in mid-April and ending at $31K in late June. Weekly active users remained relatively stable, ranging between 155K and 193K throughout the quarter.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024